// Abstract interface for stepper motor outputs // Copyright (C)2021-2023, Philip Munts dba Munts Technologies. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. namespace IO.Interfaces.Stepper { /// /// Abstract interface for stepper motor outputs. /// public interface Output { /// /// Move the stepper motor a specified number of steps at a /// specified rate. /// /// Number of steps to move. /// Negative values indicate reverse motion and positive values /// indicate forward motion. (The directions are nominal and depend on /// how the stepper motor coils are wired). Zero indicates the stepper /// motor should be stopped. /// The rate of motion, in steps per second. /// Negative values indicate reverse motion and positive values /// indicate forward motion. (The directions are nominal and depend on /// how the stepper motor coils are wired). Zero indicates the stepper /// motor should be stopped. void Move(int steps, float rate); /// /// Spin (i.e. continuous rotation) the stepper moter at a specified rate. /// /// The rate of motion, in steps per second. /// Negative values indicate reverse motion and positive values /// indicate forward motion. (The directions are nominal and depend on /// how the stepper motor coils are wired). Zero indicates the stepper /// motor should be stopped. /// Not all stepper motor drivers support continuous /// rotation. void Spin(float rate); /// /// Read-only property returning the number of steps a stepper motor /// has. /// int StepsPerRotation { get; } } }